GPU: 4.20 TFLOPS, AMD Radeon™ based graphics engineĪpprox. We’re mostly thankful for the physical buttons this time around. It’s mostly the same with the slanted front edge, and narrow body, but does enough to be considered an improvement. The new PS4 Pro much like the PS4 Slim feels like a smoother version of the original PS4. The PS4 Pro includes some nice subtle design snippets with the rubber feet being control button shapes. The back connections start with the standard 2 pin power adaptor, HDMI 2.0, Camera/Move sensor, Optical Audio, USB port, and finally a Gigabit Ethernet. We have the power and reset buttons located along side the disc tray, and this time around their physical buttons, over touch sensitive buttons as on the original PS4. The front has the slide disc tray and 2 USB ports. It’s not too much bigger, Sony did well to keep the designs as close as possible, while still giving the PS4 Pro a distinctive difference. The PlayStation 4 Pro design is very similar to the new PlayStation 4 Slim, but includes an extra stack ontop. We will delve into that further as we move along with the breakdown of the new PS4 Pro, but first let’s look at the specs and the console itself. While Sony are pushing 4K as a big factor for the new PS4 Pro, developers will be given complete control to over multiple graphical options, much like how it is done with PC gaming. The PS4 Pro includes an entirely new CPU/GPU setup with double the compute performance of the PS4. The rumour of the PS4K spanned most of 2016, with leaks of the slim PS4 having folks assumed they were mistaken, but alas the PlayStation 4 Pro was announced and arrived November 2016. It has been just over 3 years since the launch of the PS4 and Sony felt it was time the PS4 got a performance upgrade. Console gaming is only getting more popular, with the sales of the PS4 already surpassing 50 million units.
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